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Creating 2D Animation with the Adobe Creative Suite by Debbie Keller (English) H
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 eBay-Artikelnr.:364881660716
 Artikelmerkmale
- Artikelzustand
- ISBN-13
- 9781133693482
- Book Title
- Creating 2D Animation with the Adobe Creative Suite
- ISBN
- 9781133693482
Über dieses Produkt
Product Identifiers
Publisher
Delamr Cengage Learning
ISBN-10
1133693482
ISBN-13
9781133693482
eBay Product ID (ePID)
143607230
Product Key Features
Number of Pages
320 Pages
Language
English
Publication Name
Creating 2D Animation with the Adobe Creative Suite
Subject
Digital Media / Video & Animation, Digital Media / Photography (See Also Photography / Techniques / Digital), Interactive & Multimedia
Publication Year
2013
Features
New Edition
Type
Textbook
Subject Area
Computers
Series
Explore Our New Media Arts and Design 1st Eds Ser.
Format
Hardcover
Dimensions
Item Height
7.5 in
Item Weight
31.2 Oz
Item Length
0.9 in
Item Width
9.4 in
Additional Product Features
Intended Audience
College Audience
LCCN
2011-945481
Reviews
1. CREATING A CHARACTER USING ADOBE ILLUSTRATOR.Review the Illustrator Workspace. Work with the drawing tools. Master the Pen tool. Understand Character development. Drawing Tips. Trace scanned images.2. CREATING A COMIC STRIP USING ADOBE ILLUSTRATOR.Develop a story. Work with art boards and layers. Create shapes with the Pathfinder and Shape Builder tool. Practice advanced drawing techniques. Create and edit Symbols. Work with text.3. CREATING FLIP-STYLE ANIMATIONS USING PHOTOSHOP EXTENDED.Review Photoshop Workspace and Tools. Draw with vector tools in Photoshop. Animate the Walk Cycle. Animate a Bouncing Ball. Stop motion animation.4. ENHANCING YOUR CHARACTER USING ILLUSTRATOR AND PHOTOSHOP.Export an Illustrator document to Photoshop. Import artwork from Photoshop to Illustrator. Convert photos into a cartoon style drawing. Create an animatic in Photoshop. Work with the Photoshop Animation panel in Timeline Mode. Capstone Project.5. CREATE A BASIC ANIMATION IN FLASH.Review the Flash Interface. Drawing in Flash. Create a frame-by-frame animation. Create animations in Flash using tweens. Work with symbols. Work with Sound. Basic ActionScript.6. ADVANCED ANIMATION TECHNIQUES IN FLASH WITH PHOTOSHOP AND ILLUSTRATOR.Prepare an Illustrator file for Flash. Animate in Illustrator with Blend Options and export to Flash. Work with Illustrator files in Flash to animate with Inverse Kinematics. Prepare a Photoshop file for Flash. Work with Photoshop files in Flash. Combine animation techniques. Capstone Project., This book is a definite must for all entry level Animation courses because of its comprehensiveness, clarity, logical sequencing and ease of understanding.
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
006.696
Edition Description
New Edition
Table Of Content
1. CREATING A CHARACTER USING ADOBE ILLUSTRATOR.Review the Illustrator Workspace. Work with the drawing tools. Master the Pen tool. Understand Character development. Drawing Tips. Trace scanned images.2. CREATING A COMIC STRIP USING ADOBE ILLUSTRATOR.Develop a story. Work with art boards and layers. Create shapes with the Pathfinder and Shape Builder tool. Practice advanced drawing techniques. Create and edit Symbols. Work with text.3. CREATING FLIP-STYLE ANIMATIONS USING PHOTOSHOP EXTENDED.Review Photoshop Workspace and Tools. Draw with vector tools in Photoshop. Animate the Walk Cycle. Animate a Bouncing Ball. Stop motion animation.4. ENHANCING YOUR CHARACTER USING ILLUSTRATOR AND PHOTOSHOP.Export an Illustrator document to Photoshop. Import artwork from Photoshop to Illustrator. Convert photos into a cartoon style drawing. Create an animatic in Photoshop. Work with the Photoshop Animation panel in Timeline Mode. Capstone Project.5. CREATE A BASIC ANIMATION IN FLASH.Review the Flash Interface. Drawing in Flash. Create a frame-by-frame animation. Create animations in Flash using tweens. Work with symbols. Work with Sound. Basic ActionScript.6. ADVANCED ANIMATION TECHNIQUES IN FLASH WITH PHOTOSHOP AND ILLUSTRATOR.Prepare an Illustrator file for Flash. Animate in Illustrator with Blend Options and export to Flash. Work with Illustrator files in Flash to animate with Inverse Kinematics. Prepare a Photoshop file for Flash. Work with Photoshop files in Flash. Combine animation techniques. Capstone Project.
Synopsis
CREATING 2D ANIMATION WITH THE ADOBE CREATIVE SUITE is an innovative text that teaches concepts and techniques needed to create and edit two-dimensional animations using the Adobe Creative Suite programs Illustrator, Photoshop, and Flash. Beginning with a review of the basic features and tools of each program, the text helps integrate their use via roundtrip editing, which enables seamless switching between applications for an efficient workflow. In addition to these practical software skills you need to bring visions to life, CREATING 2D ANIMATION WITH THE ADOBE CREATIVE SUITE also explores essential animation concepts, character and story development, and the history of animation, providing a solid theoretical grounding to complement technical abilities. Exercises, activities, and open-ended creative projects throughout provide exposure to a variety of animation approaches--including cell or flip animation, stop-motion animation, Flash animation using tweens, and inverse kinematics--enabling designers to compile a diverse portfolio of high-quality animations to showcase artistic talent and technical skill, CREATING 2D ANIMATION WITH THE ADOBE CREATIVE SUITE is an innovative text that teaches concepts and techniques needed to create and edit two-dimensional animations using the Adobe Creative Suite programs Illustrator, Photoshop,and Flash. Beginning with a review of the basic features and tools of each program, the text helps integrate their use via roundtrip editing, which enables seamless switching between applications for an efficient workflow. In addition to these practical software skills you need to bring visions to life, CREATING 2D ANIMATION WITH THE ADOBE CREATIVE SUITE also explores essential animation concepts, character and story development, and the history of animation, providing a solid theoretical grounding to complement technical abilities. Exercises, activities, and open-ended creative projects throughout provide exposure to a variety of animation approaches--including cell or flip animation, stop-motion animation, Flash animation using tweens, and inverse kinematics--enabling designers to compile a diverse portfolio of high-quality animations to showcase artistic talent and technical skill.
LC Classification Number
T385
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